JAGDPANTHER

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Memory of AIVD

Two busy but full week passed. I have experienced many and learnt a lot. I not only learn about computer game design, but also brand new products or softwares. I get to know about twine, processing, Arduino and so on. I also make good friends with my classmates. Thanks for all the work. Thank you, TA...

Final project: Game AI

My final project with Peter is Game AI. AI in games, after the talk with Mr. Dave Mark, seem to be different from our own thought. Instead of being so clever as to beat player all the time, it is made to make player "barely win", or just pretend as a player. This changes the view of most of...

A thank you letter to Mr. Benjamin Prunty

Hello, my name is billy. Thank you for giving us vivid explanations of how music artists make music in front of the computer. I am impressed of the advice you gave us about how to start up. I really hope I can make beautiful music just like you.

a thank you letter to Mr. Dave Mark

Hello, my name is  Billy. Nice to meet you and I enjoy the talk about the introducion of Game AI. I didn't expect to learn so much until you tell us that the game AI is made to entertain players and make them barely win instead of seeking complete conquer of them. This tells me the reason why we...

a thankyou letter to Mr. Noah Falstein

Hello, I am the unfortuante Billy who ask the final question QAQ. I am impressed by your answer because I don't know a long trip can still be so enjoyable. Maybe in China the trip to office is not so enjoyable because all we can see is cars and buildings instead of beautiful sceneries. I really hope...

Rock Paper Scissors--not so easy

Our first artificial intelligence project starts. This is only rock paper scissors but we still feel very difficult to make the computer think like we do. There are completely different kinds of strategies that requires different type of data and opposite solution. We only manage to do one of them,...

a thank you letter to Mr. Tronster Hartley


Hello, my name is Billy. Thank you for taking time to answer our quesion. I am a great fan of CIVV. Actually I was still playing it yesterday. I know a lot from your answer about modders. In China, there are a lot of modders making mods associated to the real world to make it closer to the reality....

Arudino project and Pixel art

Today is more likely than an art and craft class. We learn how to assemble circuits and make our own cartoon characters using small pixels. We make a circuit that can sing Canon. That's pretty cool! The pixel art is finished at four. Mine is a Deuchus tank "Tiger I". However the barrel is...

a thank you letter to Mr. Stone Librande


I am Billy. Thank you for taking time to answer our question. We are all very interested in game design and hope to make a real game soon. Maybe we are too shy to ask questions because I am sure that everyone is eager to meet you. I hope I can be just like you and contribute to the game industry.

my processing-gravity


my beautiful game name gravity allows the player to control gravity. The goal is to send the ball to the end point. Seems easy, but the ball always narrowly misses the point in a very small place. The game is still in beta version because wall-piercing sometimes appear. We will figure it out sooner...

A thank you letter to Mr. Ernest Liu


Glad to meet you on Skype and thank you for taking out time to answer our questions. We are all very interesting in game designs but usually ignoring the importance of graphics. Maybe that's why our own games are not always so popular among classmates. We will improve our drawing skill and go and participate...

homework 4


Programming languages are words that can be transferred into binary codes for computers to understand.  They understand instructions by reading in 1s and 0s, which means true and false. While computers recieve binary, we usually type high level language including C, P and Java. These high level...

my second and third processing

Today I made a lot of process. I do two processings and I challenged myself to do the best. I really enjoy the pixel mode mario very much. I hope I can make it much better.

billyyyz.github.io/twinestorer/mario.html

billyyyz.github.io/twinestorer/visualsort.html

A thank you letter to Mr. Carson and Ryan


I am Billy. Thank you for taking out time to answer our question. Maybe We students are just too shy to answer questions when facing somebody working at big companies just like you. We are actually quite in favour of google. Ususally we cannot go on google.cn. But we can always get access to google....

you have to burn the rope-over?


The game really surprising. When I am expecting more levels, the game suddenly ends after I kill the first and only boss and music starts. The game itself, however, is innovative.  Instead of attacking the boss by weapons, you have to move, jump and pick up torches to, just as what its name says...

my first processing


my first processing is completed on my third day. It is a shield and a sword. This is the standard equipment for a swordman. I hope I can make more beautiful pictures in the future.

a thankyou letter to Mr. Wes Cheng


I am Billy. Thank you for taking out time to answer our question about google and youtube. Your answer inspired me and help me know more about the google culture and its view on other competitive companies. I really hope I can be like you and work in A big company just like google. Thank you very much...

my second twine


It is my second twine on the second day of the AIGD class. After getting more familiar with the twine and the github, my team are making a bigger twine story. This time, our story begins on a deserted island like an extreme survival in minecraft. The title of the story comes from a game my classmate...

homework 2


The narratology/ludology debate is about the essence of game. It mainly argues about the quality that a game must have, whether ludus and paida or narrative. While the ludologists give examples of some games without any plots or scenes, including tetris and 2048, narratologists give them reasonable...

a thankyou letter to Mr. Russ Fan


I am Billy. I really appreciate your taking time from the busy schedule in Disney to answer our questions about game design. After asking you the question of the difficulty of making and updating the game, I started to know that following the players and notice what they expect from the game is as important...

2048-simple but not boring


2048 is a very simple game. All we need to do is to move all blocks to one side and combine two identical block to form a block of a bigger power of two. The game should end at 2048, but the passion to achieve bigger number soon pushes the highscore to ten thousand and higher. As 4096,8192,16384 blocks...

My first twine


I have made my first twine story today^-^

Though very short, but I am quite satisfied with myself. I get the inspiration from the hot animation "project railgun" ,whose main actress しらいほくろ( I don't understand Japanese...) has the ability to teleport. I really hope I can make a longer...

Homework 1


1. We have a number system of ten mainly because people count by putting the same amount of things on the ground, like branches or stones. Then, they started to use fingers instead because it is easy to carry with. When people found that they can't count when both hands are full, which means ten, they...

CIVV-classic but innovative


I have been playing CIVV for two years, witnessing the publish of the game and it's mods as well as their growth. The game itself is very attracting, giving us the opportunity to be a king of a kingdom and conquer the nation. Not only can the player occupy the whole world using strong forces, we but...